Results For First Time To The Track

Discussion in 'Drag Racing' started by SN95_DropTop, Jun 22, 2007.

  1. SN95_DropTop

    SN95_DropTop Active Member

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    Well guys i went to the track and i was pertty proud with the results being my first time and my car being almost stock i had really fun time now i cant wait to again ;D any advise or opinions will be appreciated

    This is the first run
    r/t .953
    60 2.309
    330 6.725
    1/8 10.311
    mph 68.96
    [​IMG]

    and the second
    r/t 1.350
    60 2.246
    330 6.538
    1/8 9.995
    mph 71.36
    [​IMG]
     
  2. Lightning Struck

    Lightning Struck Legend

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    The first time is always a blast, and it gets better because the more you go the faster your times will get as you get use to the track. The times are not terrible but I think you can drop some tenths off that for sure, the 60ft time is up :( your running on street tires I'm guessing but even with those you should be able to pull better than a 2.2x

    Practice your launch technique to where you get a hint of wheel spin off the line but not too much, you want enough to get a strong forward progression going but NOT light up the tires. You want that 60ft down to a 2.0 or 1.9x You should be able to get some 9.50's - 9,70's in the 1/8 out of your stang
     
  3. phil_the_thrill

    phil_the_thrill Active Member

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    does r/t factor into the 60 ft time?
     
  4. Lightning Struck

    Lightning Struck Legend

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    Read this, check out near the bottom for reaction times........


    SE-R Drag Racing Tips


    --------------------------------------------------------------------------------

    Pat Griffith writes:

    *Disclaimer: These tips are not etched in stone -- somebody else may be doing something different that has yielded him/her success with his/her SR20-powered car at the drag strip. This is simply what has worked best for *me* with *my* car. Hopefully, SR20 pilots can find something here to help make their trips down the quarter mile a bit more enjoyable -- and faster!.

    Going fast

    Nothing like cutting to the chase, huh? There are several ways you can get quicker elapsed times (ETs) when drag racing your front-wheel drive Japanese econo-musclecar:

    1. Rolling starts. Yes, you can actually get a rolling start when drag racing. There are a few inches (maybe 4 to 7?) of rollout on the starting line. So what I’ve always done is *carefully* inched forward enough to *barely* activate the "staged" bulbs on the "Christmas Tree." This enables me to take advantage of those few inches of rollout and get a rolling start. Probably good for a few hundredths or a tenth or so.

    2. Cool, man. Keep your engine as cool as possible between runs. There are several ways to do this (a lot of these can be used for autoxing, too):

    * Keep your hood propped open when sitting in the staging lanes.

    * Put bag(s) of ice on the valve cover or fuel injectors (never done any of this but have seen other SE-R pilots do this with good results). The MAF also has a nice crevice where you can put a few cubes of ice (I have done this :).

    * Spray your radiator with water. (01 APR 98) I finally bought a 2-gallon water bottle (for about $20 at K-Mart) - the kind used for home & garden use to spray chemicals on weeds. I was anxious to see if spraying down the radiator between runs would help the ETs. My first time "testing" this, I did a run with a cool radiator then a run 10-15 minutes later without cooling the car. It seemed like low-end performance (the first 1/8 mile) was hampered a bit with the "hot" radiator, and the cooler radiator was good for about five hundredths. This was on a cool night (about 65-70 degrees), so maybe this would help more on a hotter day.

    * Hook up your fans with a switch so you can turn them on when the engine is not running.

    * When you have to put your hood down because the line in the staging lanes is moving, turn the heater on full blast to channel some of the hot air out of the engine bay (I’ve even done this when it’s 90+ degrees out :). Another little trick is to pull the fuse for the air conditioner (it’s really easy on my ‘92). Then when you turn the a/c on, the fans come on (I picked this up from Clint Fong -- see his explanation on how it works).

    * [Editorial Note: You could possibly try the A/C fuse tip]

    I’ve done those runs where after getting down track, I make my way back up to the staging lanes to run again (I have some timeslips that are only five minutes or so apart). But even when doing this you can cool your engine somewhat. Pop your hood after crossing the finish line and getting down to a reasonable speed. This just gets cooler air into the engine bay -- sort of like a ram air effect.

    3. No burnouts. If you’re running normal street tires, don’t do smokey burnouts. Your tires will get "greasy" and therefore won’t have as much grip when launching. When moving your car up to stage, avoid the water box and do a dry hop to spin the tires. This "cleans" them of pebbles to give you a clean tire surface.

    4. SE-R lightweight. One of the SE-Rs best attributes is its light weight. So taking more dead weight out of it can only help. I usually just remove the spare tire and jack (removing these also helps minimize weight transfer to keep a bit more power on the drive wheels), and the floor mats. That’s usually it for me. I like running with as full interior as possible -- just a personal preference. Oh, with me in the car with about a 1/4 tank of gas and no spare tire, jack and floor mats, my SE-R weighs 2,640 pounds.

    5. Tire pressure. It's good to lower the pressure a bit on the front tires. This gives bit wider track, and the "spongeyness" of the lower pressure seems gives a bit more grip. I lower my Yokohama A509s (185/60/14) to about 25 psi. You can also pump up your rear tires by a few psi for less rolling resistance.

    6. Launching. Again, this is what has worked best for me, with my car. I usually take the RPMs to 3,500 and do a slip clutch launch. Before installing my header, my launch point was bout 3,000 RPM and dropping the clutch. This is a sort of gray area -- some people can have success launching a different way. It comes down to what feels best to you.

    (8-01-98) Manny Gonzalez has compiled info on how he launched his NOS-fed SE-R into the 12s. Click here.

    7. Shift points. With ECU/exhaust/intake, my shift points were: shift to 2nd at 7600, shift to 3rd at 7500, and just leave it in 3rd the rest of the way -- I never hit the JWT-induced rev limiter. With the header, I shift to 4th at 7250. Shift points will vary a bit if you don't have the JWT ECU. So if you don't have an upgraded ECU, just take the car to redline or pretty close to it -- our cars seem to like it up there. Like launching, it could come down to what feels best to you.

    (23MAY98) I think my new SE-R likes a different set of shift points -- to 2nd at 7500, to third at 7250 and to 4th at 7000. It has a bit better low end than my old car, which is why it seems to perform better (compared with using the shift points I carried over from my old car).

    8. Practice, practice, practice. Drag racing isn't as easy as it seems. It's more than going in a straight line. I estimate I cut three or four tenths simply because I learned to drive my car better (lauching, shifting, keeping the car going as straight as possible).

    Tires

    (04 APR 98) I thought I'd throw in my impressions about street tires and how they fare at the drag strips. I used Yokohama A509s in 185/60/14 for about a year. They were fairly grippy, and I could get consistent 2.25 60-foot times. They lasted more than a year with daily driver use thrown in to boot. At $50 to $60 a tire, not too shabby. Currently, I have 195/55/14 Dunlop D40M2s. An excellent choice for "upgrading." The traction is a bit better than the A509s, and I've been able to easily squeeze off 2.18 60-footers, 2.20-2.21 consistently. They're about $20 more expensive than the A509s, and I think Dunlop is going to discontinue them soon.

    (21MAY98) I finally broke down and bought a pair of Nitto 555R drag radials (205/55/14 -- $100 apiece from Discount Tire Direct). After one trip to the drag strip, I am really impressed. I was doing 5K slip-clutch launches with minimal wheelspin. My best 60-foot time was a 2.10 (previous best was 2.17 with regular street tires) with a couple 2.13s and 2.15s. I think I could squeeze off a few 2.0Xs with a bit more practice. Of note, these *kick ass* on the street (they're DOT legal). I was doing 5K launches with *no* wheelspin. I suspect that the reason the launches didn't translate to the track was because the drag strip's starting line was scattered with pebbles (prominent at Md. Intern'l Raceway, where I was running) and rubber "marbles." Track officials don't baby the starting line unless your last name is Force or you have a cool nickname like "The Professor."

    (23MAY98) Encountered *no wheelspin* using the Nitto drag radials with 5K launches at Virginia Motorsports Park. All tracks are different, so I guess all starting lines are different. However, could only still yield a best of a 2.10 on 60-foot time. I would have tried a higher rpm for launching but gave up because my clutch began slipping. Doh! I guess this is a warning to some of you: Don't do 5K rpm slip-clutch launches on drag radials with the OE clutch. :(

    Winning

    So you want a little competition? Since the NHRA and IHRA don’t allow cars that are built by Japanese manufacturers, we’re left with the occasional import racing events or bracket night at the local track, which is what I’ll focus on. For me, bracket racing is fun because it’s mano-a-mano competition and you’re mainly going up against your usual Mustangs (it’s fun to give a stocker a handicapped start) and other assorted musclecars. But the winners in bracket racing aren’t usually the drivers who have the fastest car but who are the most consistent. Here are some tips to winning at bracket racing (these can probably apply to any car, not just an SE-R):

    * Good reaction times. If you get a better reaction time, you will most likely beat your opponent. Plain and simple. Reaction time is how quickly you react to the green shining on the Christmas tree. There is half a second between the last yellow on the tree and the green, so the closer you get to a .500 reaction time, the better. If you get a .499, you’ve left too early and red lighted. Since the timer doesn’t begin until you’ve crossed the starting line, you can actually beat a faster car by getting a good jump at the line.

    The secret to good reaction times: Starting to move BEFORE the green. When the last yellow flashes, let out the clutch (or let off the brake for you auto tranny drivers). Basically, it takes a bit of time for "GO!" to register from your brain to your feet, so you can counter this by saying "GO!" before it’s actually time to go. There’s also a few inches of rollout at the starting line, so the car can be moving while not breaking the staged beam.

    For me, I zero in on the second yellow and leave when it goes off. It’s probably easier for most people just to start leaving when the last yellow flashes.

    A quick war story: I was racing against a twin turbo Supra once with an 11.85 dial-in to my 15.10. The lights came down for me, and I took off. I got close to the 330-foot mark and saw the Supra take off in my rearviewmirror. At half track, I was thinking "Aw, he ain’t gaining on me that much." At the 1,000-foot mark, I simply thought "Uh-oh." At about a car length before the finish line, the Supra hadn’t caught me, and I hit the brakes. The Supra went by in a black blur (I think it was black -- it went by so fast, it was kinda hard to tell) and I saw the win light go up on my side. I got the timeslip, and I had cut a .518 light to the Supra’s .536. The Supra also ran over his dial-in by about six tenths while I was off by about a tenth hitting the brakes. No real moral of this story other than it shows how a significantly slower car can be competitive with consistency and being quick off the line.
     
  5. SN95_DropTop

    SN95_DropTop Active Member

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    hey what do you guys think i would run in 1/8th with these bolt ons and of course with more practice in my car o/r hpipe, 3.73 gears, aluminium pullies, bigger throttle body, cold air intake kit, and if i get a good deal from my pops friend a cobra intake

    and another note thanks snakebit for all the advise i appreciate it for you helping out a noob also ima practice a lot more try drop down my times to that 9.7
     
  6. Lightning Struck

    Lightning Struck Legend

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    Well man if I were you, for the cheap route I would go..

    BBK coldair
    C&L 73 massair
    BBK 70TB
    Cobra intake is fine ( a tubular GT40 upper would be even better ) im old school there is a dozen good intakes on the market but I have always LOVED the GT40 ^-^
    Pulleys
    Longtubes
    off road H
    Catbackexhaust
    373's
    Hurst shifter ( if you dont already have one )
    DR's for the track and everyday driving if you want them :D

    with those mods on my 95 I was running high 8's in the 1/8 on street tires, with DR's probally a tick or two faster. So yours should be similar other than your extra weight from the droptop. If you have the money get SOME ALUM HEADS + CAM you can get some world heads if your on a tight budget. But your better off spending 1k and getting some good ones, I like Edelbrock myself, thats what I ran on my 91GT and it was in the upper 7's in the 1/8th >:D. They can be had for like 980 if you look in the right places BRAND NEW, then match it with a nice cam. I used the E303 in my 91, its very popular but there are those that dont care for it too :-\ anyway good luck on whatever your able to do :boink:
     
  7. SN95_DropTop

    SN95_DropTop Active Member

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    i might have same setup up except for no longtubes
    okay one last question sorry i have flowmaster catback, o/r h pipe i ran 9.9 with no basically no practice you say 9.7 is possible with good run out of the car as it stands when i install my 3.73 gears how many tenths would drop
     
  8. Lightning Struck

    Lightning Struck Legend

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    When you put in those gears wheel spin WILL BE a issue for you, so unless your a GREAT driver your going to need slicks or DR's but with either of those you can take maybe 2 or 3 . off that 1/8th time. One more thing I really suggest the LT's to you they will give a BIG power jump for you, they did on my 95 :boink: if they are too big a pain in the :ass3: for you at least get some equal length or shorties for you stang. You will free up hp and some tq
     
  9. SN95_DropTop

    SN95_DropTop Active Member

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    I would do long tubes but I'm California i already have to duck and dodge cops with my o/r h pipe it isn't that bad loud wise unless i punch it but you could smell it. but i am looking into some shorties to free up the horses and the torque i hope to buy some drag radials or slicks next after the gears the only thing I'm starting to worry about is would it hurt my rear end launching with slicks or am okay since I'm auto i cant launch that hard off the line anyways
     
  10. Lightning Struck

    Lightning Struck Legend

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    Ahhh your in Cali ok then skip the LT's :D :D since you have a auto and your looking for some good et's get a stall. Something in the range of 26 to 2800 would work great. You can take almost a half second off your 1/4 with a correct stall :)
     
  11. SN95_DropTop

    SN95_DropTop Active Member

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    well i just rebuilt the trans one of my pops friend did it and he put one in and a shift kit said he had a good hookup and would charge us like if it was regular rebuild even though he was adding all of that the only thing i never asked him which one he put in because i dident do the transaction my pops did even though i payed and i have never gotten around to go talk to him about it since he lives pertty far but i can feel the shifts change much better it gets off a line perrty fast. i really like the setup the only thing im not very happy is when im on freeway im riding around 3000 to 3600 rpm.